Shield II was a bold experiment, testing the limits of my studio practice and my ability to cast a unique work over two meters.
I started by creating a 3D model of a sculpture I loved, using photogrammetry capturing every detail. Then, I scaled the model to two meters and 3D printed it in sections. These sections were assembled to form a hollow armature, which I could then work on top of, developing texture with wax and incorporating organic materials.
Casting unique is always risky, but at this scale, the jeopardy is amplified. Even with the best practices in place, there is always the chance that a mold could be reduced to ashes and rubble during the burnout process. But for me, the risk is worth it. Casting direct allows me to create works that are truly one-of-a-kind, with their own unique textures and surfaces.
Shield II is a testament to my commitment to pushing the boundaries of my craft. It is a testament to the power of risk-taking and the importance of following one's passion.